davv: The bluegreen quadruped. (Default)
[personal profile] davv
So I am deciding upon classes for the next half year, and I'm having a bit of a difficulty deciding... so I thought I would ask here.

What do you think would be most interesting to learn about - functional programming or GPGPU programming? I know just about the same amount about each.

(I'm leaning in one direction, but still haven't quite decided.)

Date: 2013-12-04 04:33 am (UTC)
premchaia_pre4: (akari)
From: [personal profile] premchaia_pre4

Functional on the GPU.

*crickets chirp*

… what?

Date: 2013-12-07 09:04 am (UTC)
lhexa: (literate)
From: [personal profile] lhexa
GPU programming, then functional programming in a later semester, so you'll learn how to clean up your messy multithreaded code.

(Not a serious suggestion, I should say.)

Date: 2014-01-04 07:54 am (UTC)
lhexa: (literate)
From: [personal profile] lhexa
What else are you taking, if you don't mind saying?

Date: 2014-01-08 07:08 pm (UTC)
lhexa: (literate)
From: [personal profile] lhexa
Linear algebra is quite useful, so pay particular attention to it. Loads of problems take place in some multi-dimensional vector space, often infinite-dimensional ones, and are greatly simplified by some change of basis. It's probably more useful than the sections of calculus you'd be at by now (basic vector calculus, I guess?).

The irony is that it won't be until the advanced classes that you get to the areas of mathematics that you already know well, like fractal sets and dynamical chaos...

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